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 Total number of results: 239
Revision Status Comments Path Commit summary Author Date
697 new - Fix a regression that can cause a black screen in fullscreen mode. admin 04:30, 12 March 2017
696 new -
Begin rewriting DrawPrimitives.... admin 04:31, 5 March 2017
695 new -
Downgrade compilers to Visual C++ 2010 Express.... admin 03:21, 31 January 2017
694 new - Add a missing "else" while continuing to document OP_DRAWPRIMITIVES admin 04:27, 15 January 2017
693 new - Change depth test and depth write functions from BOOL to DWORD to simplify in... admin 03:54, 15 January 2017
692 new - More progress on new renderer frontend. admin 03:22, 11 January 2017
691 new -   admin 02:16, 24 December 2016
690 new - Remove a redundant set of variables backx and backy from glRenderer.... admin 02:32, 15 November 2016
689 new - Progress towards new renderer "Blt" frontend command. admin 02:00, 12 November 2016
688 new - Small amount of work towards new renderer.... admin 00:45, 9 November 2016
687 new - Rename SetViewport to SetD3DViewport in renderer.... admin 00:32, 20 September 2016
686 new - Use separate commands for setting and removing D3D light states.... admin 00:46, 19 September 2016
685 new - Isolate glRenderer_DrawPrimitives from DDraw stuctures.... admin 21:17, 18 September 2016
684 new - Undo disabling development code.... admin 01:13, 14 September 2016
683 new -
Update release version.... admin 23:40, 24 August 2016
682 new - Consolidate new borderless window mode code admin 01:08, 22 August 2016
681 new -
Add scaled borderless window mode. admin 00:56, 22 August 2016
680 new -
Add borderless window mode. admin 22:37, 21 August 2016
679 new -
Fix item highlight and add focus rectangle to application list in dxglcfg... admin 23:12, 17 August 2016
678 new - Sort and use binary search for shaders; make shader list dynamically sized.... admin 15:12, 14 August 2016
675 new - Isolate backend texture stages from frontend.... admin 01:49, 27 July 2016
674 new - Re-enable clippers.... admin 00:55, 27 July 2016
673 new - Fix regression from r672, wasn't supposed to be flipped in the first place. admin 00:26, 24 July 2016
672 new - Isolate glRenderer__Clear from DDraw surface structure.... admin 23:19, 23 July 2016
671 new - Scale z-buffer attachment when primary scaling is enabled. admin 21:47, 23 July 2016
666 new - Fix Blt to "Adjust primary resolution" primary. admin 00:23, 10 June 2016
663 new - Fix colorspace color keys.... admin 00:34, 9 June 2016
661 new - Fix a regression regarding Blt to primary surface by tracking front buffer st... admin 01:31, 7 June 2016
660 new - Bring back Blt surface isolation from r631 - currently breaks dest colorkey B... admin 01:24, 6 June 2016
659 new - Fix Blt source when destination needs uploading.... admin 01:34, 29 May 2016
657 new - Fix GetDC on 8-bit offscreen surface... admin 00:33, 22 May 2016
655 new - Beginning of separating API from backend code.... admin 02:07, 16 May 2016
651 new - Add a function to generate a glFrameTerminatorGREMEDY command for debugging. admin 03:18, 9 February 2016
642 new - Protect forced windowed modes from style manipulation. admin 01:05, 21 January 2016
641 new - Support borderless window "fullscreen" mode.... admin 02:09, 19 January 2016
638 new - Properly resize window to not cut off the top of the display. admin 19:14, 16 January 2016
636 new - Fix flipped titlebars in window mode. admin 00:51, 13 January 2016
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
631 new -
Get rid of render window. Currently breaks windowed mode and NULL hWnd coope... admin 00:22, 1 January 2016
627 new - Partial, broken windowed mode support. admin 20:42, 21 November 2015
622 new - Check Blt destination and upload if modified client-side. admin 20:54, 24 October 2015
621 new - Flip FBO objects when flipping a texture.... admin 21:50, 28 September 2015
620 new - Fix resizing 8-bit backbuffer. admin 20:37, 27 September 2015
619 new - Cleanup texture DIB on delete.... admin 13:44, 27 September 2015
616 new - Fix multi-backbuffer surface flipping. admin 14:43, 24 September 2015
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
609 new - Move texture state to glUtil object.... admin 18:29, 3 May 2015
608 new - Move Sampler Objects to glUtil object. admin 14:13, 2 May 2015
607 new - Convert glUtil to C struct and linkage with reference count. admin 18:29, 12 April 2015
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